Game Designer & Ludologist
I have had the pleasure to present a paper on intimacy in MMORPGs at the Intimacy conference at Goldsmiths’s College. In essence, I argue that intimacy in MMORPGs is not to be dismissed as play, but rather to be seen as a meaningful form of social interaction. It’s generally an acted performance, which is not very dissimilar how we generally go through life (whether we like it or not).
You can read Performed Intimacy in Virtual Worlds as PDF.
Jan van der Crabben is a game designer whose work includes Empire: Total War as well as mods for Civilization III & IV. He is also very interested in academic game studies and has published papers on the subject.
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